Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, 5 May 2017

Animation Update

For this scene I was having trouble trying to get the drawing to look right in this upward 3/4 view so I searched for reference. Eventually I downloaded a 3D model of a raptor and positioned the camera in the 3D viewer to the angle I wanted and used that as my frame of reference. 

(Model from Autodesk library)

Wednesday, 26 April 2017

Animation Update

For the dinosaur roar I used this clip from "The Good Dinosaur" as my main reference. I liked the way the jaw twitches to emphasis the roar and did the same in my animation. I also want to try adding a shaky motion to the camera in comp to exaggerate the scene even more as the Dinosaur roars, intensifying towards the cut.



Wednesday, 19 April 2017

Animation Update

Over the last 2 weeks I only managed to get a weeks worth of work done because DG unfortunately got delayed again but one of the complex scene's in done and I have a run cycle that will be reused so this will help us save some time. I have also asked DG to bring in his background work on Monday so that we can try see if there is anything that we can reuse that will help save him some time.

(Example that breaks down the the animation process I did for the short.)

Friday, 7 April 2017

Animation Unpdate

Unfortunately over the last 4 weeks I have only been able to do about 10 seconds of animation as there was another delay with the Backgrounds and I cant do it without them. However,  DG finished some of them today so I can start to focus on the animation more as he continues to do the backgrounds
(example of the animation)