Showing posts with label comp. Show all posts
Showing posts with label comp. Show all posts

Saturday, 29 April 2017

Background Comp

I sent DG some notes so we could work out what way we wanted to do the comp for the under water shots. I also did some rough drawings of  possible looks/Effects with the characters and assets included.

(BG Comp mock up's)

Monday, 3 April 2017

Background Development/Comp

I've sent DG some images that I though had good under water lighting. We've talked it over and are going for a peaceful, calm but beautiful feel in this scene, similar to the reference.

(Hachiimon, Kiarya, Dane Madgwick [@tokotewhero])

Friday, 31 March 2017

Background Development/Comp

Today I sent DG some images of effects that I was thinking about for the Desolate lava locations. I think that a more subtle approach would be better as there is a lot going on in some very quick scene's. 

I also had a look at some video tutorials for various effects and although I might not do exactly what is shown because they are very realistic, I feel I got enough information to work off.

Video One




Video Two