Friday 20 January 2017

Pieta House Production


Week 10

After showing the video at the presentation there were some suggestions on how to make it better, like having some cuts closer to the characters, having the opening be a camera move through a forest and the addition of some logos and better fonts. I chose to do the last two suggestions but decided not to have any cuts as I felt it would ruin the flow and simplicity of the clip.

To have an opening with a camera coming through the forest I had to extend the background which I did in photoshop, then I drew up some singular tree's and imported them all into the comp and lay them out in the 3-D environment. Originally I had the tree's static while the camera moved towards the animation but this looked very odd because the dual worlds meant that the base of the trees was in the middle of the screen making it hard to register what was actually happening and any type of camera move I tried didn't seem to help. So I decide to take a few trees out, add in the tree swipe animation from the original opening and have a simple camera pan with some easing and having a combination of the both openings worked a lot better. 

(3-D environment) 

I had also e-mailed Catherine about a preferred font and asked for an EPS file for the pieta house logo. Once I had them and the Colaiste Dhulaigh logo the video was re-edited and had the last frame extended so the ending wasn't so abrupt.
  



Monday 16 January 2017

W.I.P Shots



Pieta House Production


Week 9


Today Emma informed me that the original voice over she recorded was no longer approved by Catherine, She wanted it to contain more info about the Bereavement Service and contain less explaining of how the target viewer is supposed to feel so I've asked Emma to record it again, however, the new one was too long and contained way too much information so I asked her to shorten it down by saying "they support everyone" rather than listing off all the different people they support and focus it more on it being a phone service and what is happening. After, she told me she was having problems with getting it right and sent me back another voice over that was even longer than before so I wrote a rough guide of what to say and she then provided a voice over that worked well with the animation. 



Sunday 15 January 2017

Pieta House Production


Week 9


Once the background was done and Niamh uploaded the psd file I started to do comp work, I had made sure that Niamh did all the layer's seperate to make this process easier. I started off by adding a tree wipe to start off the animation. I brightened the background with a Light burst overlay and added some edge burns to some of the tree's to give a textured highlight. I then did a Gradient (Yellow to Magenta) overlay set to soft light over the foreground and animation to make it feel a bit more grounded and cohesive. After that I animated a glow for the phone in the upside down by duplicating the layer, adding a colour mask and placing a Gaussian blur on top of it with this layer place behind the original, I also used a similar process for the eye glow but because it was to be placed on top of animation I had a separate alpha where I had gotten rid of all the animation except for the eyes which was very easy to do because I had the head set up as a symbol and didn't have to change it frame by frame. The last thing I did was add some particle effects, this was something new to me so I just played around with the settings, trying different styles and overlaying the different styles until I got the look I wanted. I also tried adding sun rays to the upright world but it didn't look right so I decided to leave it out of the final clip. 

(Before Comp)



 (After comp, variations)




 
(Tree wipe and Assets)

Once I had done this I exported the video file and sent it to Emma for editing! :)




(Video Tutorials to help with comp)




Friday 13 January 2017

Background development

DG told me he wasn't to sure how to go about colouring the backgrounds so I took a sketch he did and done a rough grey scale example and explained to him how to overlay coulour on it to quickly get a few coulour tests done and the chosen one can be refined later in the style.


Thursday 12 January 2017

Pieta House Production


Week 8




(Artwork's by Niamh)

Today, Niamh sent over some colour examples. The 5 above where the ones we sent to Catherine and from those she picked the bottom left background provided it was a bit brighter. 



Tuesday 10 January 2017

Pieta House Production


Week 8


Today Niamh has shown me one new background design and it is very close to what I was looking for so I have decided to spend the day working with her to make sure it works. We ended up taking out some layers so it wasn't so busy looking and I got her to trace out the background in flash with the line tool because I wanted it to have a sharp look to fit with the animation style. I also asked her to make the file double the size it needed to be to prevent any resolution problems. 


(Niamh's Work)

 (Background we reworked in flash)

Then we imported the background layers into Photoshop and I showed her how to apply textures and mask's so that she could quickly get some colour variations done. I also sent her some notes with examples of colour swatches and how to do a gradient colour that she requested.

(Texture Mask we used)

(Artwork from "Firewatch" Game)

I asked that she have the colours finished, approved and imported into After Fx for the 3D environment within the next 3 days so that I have time to add some effects before handing it over to Emma For Editing.


Thursday 5 January 2017

Pieta House Prodution


Week 7-8

Today I have looked at Niamh's work and asked that she fix some problems such as making sure the ratio is right and following the template so the animation does not get blocked out by the black foreground. I told her to have at least 3 new designs done for when we arrive back on the 9th as the colour and comp should be started and also reminded her that she should be uploading her work to the drive as she has not done so yet.


Emma has wrote and gotten the okay on the script for Catherine and should have some music examples for the 9th.

I have completed the animation within flash and its ready to be brought into the comp as soon as Niamh has the background done.